#define GSymbolT_G
#include "GSymbolT.h"

/*****

*****/




/******* routine for getting a symbol from a sorted table *******/

void * ST_GetSymbol ( O_Input *I , O_SymbolTable *ST )
{
  return NULL ;
}










/******* Using a Symbol Table *******/

int ST_Raw_TRANSLATE ( O_Input *I , O_SymbolTable *ST ,
                       F_SymbolManager Manage )
/**
- Input is a character
- return 0 iff success (no error)
**/
{
  return 0 ;
}
#define GETSYMBOL (ST->zap)
